![]() ![]() This movie tells the origin story, of how an army of orcs invaded the world of Azeroth to take it for their own. 'WARCRAFT: THE BEGINNING': Four Stars (Out of Five) Fantasy-action flick based on the immensely popular video game franchise, and novel series (of the same name). Perhaps with the success of this and - one may only hope - Assassin's Creed, things will begin to change. ![]() It shows both the direction of cinema and TV blending together (and perhaps with games) and the fear of well established cinema actors getting caught in unsuccessful game adaptations. The only predominantly big screen actor out there was Ben Foster. Actors came from all kinds of TV series, Vikings, Preacher and Legends of Tomorrow to name a few. The only problem one could have is that it's just the first part in many, with the main conflict point resolved, but none for the character story lines. Characters were well developed, graphics were good, the script had few holes and the mature story was clearly well smoothed out. A half human, half orc girl is instrumental in providing information about who the Orcs are, what they want and how they have reached the kingdom. It pits the peaceful kingdom of Azeroth vs the war clans of the unknown Orc, fleeing from their dying world through a portal fueled by the very thing that destroyed it. In game, it is the story of Warcraft I, which was another bold move, considering the hordes (heh heh heh) of World of Warcraft players that weren't even born when that game was published. The story is something placed at the end of chapter III of the mythos and the beginning of chapter IV. Yet the movie exceeded all my expectations and gave me hope for the future. There was the already established Warcraft mythos and stories, there was the terrible stigma of game adaptations and finally there was the matter of so many main CGI characters that had to look realistic, not like something Pixar or Disney designed. The last we heard of a sequel to Warcraft was in 2017 when Jones was "waiting to hear from Legendary" about their plans, which eventually fell through.There were several constraints that the movie had to work with. Overall, Warcraft brought in $439M for Legendary Pictures who largely deemed it a failure after not breaking even on its massive budget. Duncan Jones JWhile Warcraft underperformed in North America, grossing a measly $47M domestically, it is still the most successful video game adaptation of all-time internationally largely due to its popularity in China. Three, the gathering horde army and freeing of orcs around the Eastern kingdom before a dangerous trip across the sea to Kalimdor, & the founding of the 1st Azerothian city of Orgrimmar.Basically the trilogy was the fulfilling of Durotan’s promise to give his people a new home. ![]() The third film would've focused on freeing the orcs around the Eastern Kingdom and gathering an army before sailing across the sea to Kalimdor and founding the legendary city of Orgrimmar, the future capital city of the orcs. Go'el (who would grow up to become Thrall, leader of the Horde faction) would've been a young orc slave in Blackmoore's gladiator camp where he befriends a Tauren warrior who tells him of a new area where he and his allies could settle. ![]()
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